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| Tools used: | POV-Ray V3.5 |
| Technologies: |
Glass textures, directional light. |
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| Tools used: |
POV-Ray V3.5 |
| Technologies: |
Glass textures, directional light. |
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| Tools used: |
POV-Ray V3.5 |
| Technologies: |
Glass textures, directional light. |
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| Tools used: |
POV-Ray V3.5 |
| Technologies: |
Material - glass; directional, coloured lighting. |
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| Tools used: |
3D Studio MAX |
| Technologies: |
Silver textures and green glass material; boolean operations. |
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| Tools used: |
POV-Ray V3.5 |
| Technologies: |
Aluminium textures and magenta glass material; boolean operations; directional lighting. |
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| Tools used: |
POV-Ray V3.5 |
| Technologies: |
Media effects, boolean operations, textures, primitives. |
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| Tools used: |
POV-Ray V3.5 |
| Technologies: |
Media effects, boolean operations, textures, primitives. |
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| Tools used: |
3D Studio MAX |
| Technologies: |
Gold, particle gold and marble textures; glass material; twist and extrude of 2D primitives; boolean operations. |
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| Tools used: |
3D Studio MAX |
| Technologies: |
Tree and glass textures; cone and cylinder; plane transformation and approximation; boolean operations. |
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| Tools used: |
3D Studio MAX |
| Technologies: |
Tree and glass textures; cone and cylinder; plane transformation and approximation; boolean operations; fog effect. |
|
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| Tools used: |
3D Studio MAX |
| Technologies: |
Boolean operations; Mirror textures; n-gone. |
|
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| Tools used: |
3D Studio MAX |
| Technologies: |
Gold textures; bump-mapping; fog; directional lighting, boolean operations. |
|
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| Tools used: |
3D Studio MAX |
| Technologies: |
Primitives transformation; boolean operations; wave effect. |
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| Tools used: |
3D Studio MAX |
| Technologies: |
Text extrude; fog effect |
|
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| Tools used: |
3D Studio |
| Technologies: |
Textures; polygon extrude; mixed, directional lighting. |
|
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| Tools used: |
3D Studio |
| Technologies: |
Textures; polygon extrude; mixed, directional lighting. |
|
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| Tools used: |
3D Studio |
| Technologies: |
Primitives; textures; polygon twist and extrude operations. |
|
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| Tools used: |
3D Studio |
| Technologies: |
Primitives; textures; polygon twist and extrude operations; inner point light; glass material. |
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| Tools used: |
3D Studio |
| Technologies: |
Point and directional spotlight; polygon extrude; rotation; boolean operations. |
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| 2D |
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| Tools used: |
Zoner Draw V4.0 |
| Technologies: |
Polygons; rectangles; shadows; gradients; alpha channels effects. |
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| Tools used: |
Zoner Draw V4.0 |
| Technologies: |
N-gons; lines; splines; circles. |
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